A snapshot of some recent projects

A showcase of a few of the projects I've been working on for the last year or so.


Unannounced Game Prototype/Demo

A character wielding a weapon fighting creatures in a randomly generated forest dungeon.
Map UI showcasing the generated dungeon with walkable areas in light green, impassable trees in dark green, bodies of water in blue, and an icon representing where the player character is on the map.

A collaborative unreleased demo/project prototype that features a randomly generated forest dungeon as a part of a cozy town sim game. In the future, I would like to do a more in-depth explanation of how the dungeon generation works. Created in Unity.

Art assets are primarily from demo projects released by Unity.


Aquarium Application

A view of an aquarium with a single fish swimming around. There is a popup on the right hand side showing the stats for the fish, including it's name, age, how far it's swam, and it's present hunger and fun levels.

A real-time Tamagotchi-like aquarium for the desktop. Created in Godot.

Art assets designed by Freepik.


MUD Game

Screenshot of a VS Code window. The main focus is the terminal window which shows a user creating a character in the running MUD game and briefly moving around the map.

My fourth iteration of making a MUD (Multi-User Dungeon) game. The major change in this version of the text-based game is that the game can be run as a server or run locally without a server (essentially a singleplayer experience) to allow for easier testing and development. Developed in Rust.


TTRPG Homebrew Markdown Generator

A tool to assist in generating TTRPG homebrew documents. Text and data can be written in a spreadsheet, and the tool will parse it along with the instructed guidelines, and generate a document containing markdown. This can then be simply cut and paste into a renderer for said markdown. It allows for easier editing, sharing of the source data, and re-organizing. Developed as a .NET command line program.

The markdown renderer used in the screenshot is Homebrewery (https://lnkd.in/gJy7uikj). Example data is from the D&D free Basic Rules (2014).


TCG Card Generator

A rendered card in the Game View in Unity, with the Unity Inspector on the right hand side showcasing some of the GameObjects that make up the card. At the bottom is the spreadsheets containing the data used to generate the card.

A tool for generating card assets for a TCG Game, based on data from a spreadsheet. Developed in Unity.

Card creature art by Kyna McIntosh.